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E

enableAirRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the air bar
enableArmorRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the player's armor bar
enableBossHealthRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the boss health
enableCrosshairsRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the crosshairs
enableExperienceRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the experience bar
enableFoodRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the food bar
enableHealthRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the player's health
enableHelmetRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of helmet overlay (i.e. the pumpkin overlay)
enableHotbarRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the hotbar
enableObjectiveRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the objective
enablePortalRendering() - Method in class cubex2.cs2core.scripting.ScriptableMod
Enables rendering of the portal overlay
extinguish() - Method in class cubex2.cs2core.scripting.ScriptableEntity
Removes fire from entity
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