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ScriptableConfig - Class in cubex2.cs2core.scripting
 
ScriptableConfig(Mod) - Constructor for class cubex2.cs2core.scripting.ScriptableConfig
 
ScriptableEntity - Class in cubex2.cs2core.scripting
 
ScriptableEntity(Entity) - Constructor for class cubex2.cs2core.scripting.ScriptableEntity
 
ScriptableEntityItem - Class in cubex2.cs2core.scripting
 
ScriptableEntityItem(EntityItem) - Constructor for class cubex2.cs2core.scripting.ScriptableEntityItem
 
ScriptableEntityLiving - Class in cubex2.cs2core.scripting
 
ScriptableEntityLiving(EntityLiving) - Constructor for class cubex2.cs2core.scripting.ScriptableEntityLiving
 
ScriptableEntityPlayer - Class in cubex2.cs2core.scripting
 
ScriptableEntityPlayer(EntityPlayer) - Constructor for class cubex2.cs2core.scripting.ScriptableEntityPlayer
 
ScriptableItemStack - Class in cubex2.cs2core.scripting
 
ScriptableItemStack(ItemStack) - Constructor for class cubex2.cs2core.scripting.ScriptableItemStack
 
ScriptableMod - Class in cubex2.cs2core.scripting
 
ScriptableMod(Mod, Context, Scriptable) - Constructor for class cubex2.cs2core.scripting.ScriptableMod
 
ScriptablePosition - Class in cubex2.cs2core.scripting
 
ScriptablePosition(double, double, double) - Constructor for class cubex2.cs2core.scripting.ScriptablePosition
 
ScriptablePosition() - Constructor for class cubex2.cs2core.scripting.ScriptablePosition
 
ScriptableRenderer - Class in cubex2.cs2core.scripting
 
ScriptableRenderer(Mod) - Constructor for class cubex2.cs2core.scripting.ScriptableRenderer
 
ScriptableWorld - Class in cubex2.cs2core.scripting
 
ScriptableWorld(World) - Constructor for class cubex2.cs2core.scripting.ScriptableWorld
 
sendChat(String) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Makes the player send a chat message as if the message was sent with the chat console.
sendMessage(String) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Displays a message for the player.
sendMessageToAllPlayers(String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sends a chat message to all players in the world.
sendMessageToPlayer(String, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sends a chat message to the given player.
setAir(int) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the air of the entity
setBlockId(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the id of the block at the given position
setBlockId(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the id of the block at the given coordinates
setBlockIdAndMetadata(ScriptablePosition, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the id and damage value of a block
setBlockIdAndMetadata(int, int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the id and damage value of a block
setBlockMetadata(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the damage value of a block
setBlockMetadata(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the damage value of a block
setContainerSlot(ScriptablePosition, int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets a container slot
setContainerSlot(int, int, int, int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets a container slot
setDamage(int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's damage value
setExperience(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the player's experience
setExperienceLevel(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the player's level
setFallDistance(float) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the entity's fall distance which is the amount of blocks that the player has already been fallen.
setFire(int) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the entity on fire
setFloatData(String, float) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's float data
setHealth(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityLiving
Sets the living's health
setHunger(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the player's hunger
setId(int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's itemID
setIntData(String, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's int data
setItemInUse() - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the current item in use, so onusing is called.
setMaxHealth(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the player's max health
setMod(Mod) - Method in class cubex2.cs2core.scripting.ScriptableEntity
 
setMod(Mod) - Method in class cubex2.cs2core.scripting.ScriptableWorld
 
setPosition(double, double, double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the position of the entity
setPosition(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the position of the entity
setPosX(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the x-position of the entity
setPosY(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the y-position of the entity
setPosZ(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the z-position of the entity
setSaturation(double) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the player's saturation
setSlot(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets an inventory slot
setStackFloatData(int, String, float) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the stack's float data
setStackIntData(int, String, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the stack's int data
setStackIntData(ScriptablePosition, int, String, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the int data of an itemstack in the given container slot
setStackIntData(int, int, int, int, String, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the int data of an itemstack in the given container slot
setStackSize(int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's stack size
setStackStringData(int, String, String) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets the stack's string data
setStackStringData(ScriptablePosition, int, String, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the string data of an itemstack in the given container slot
setStackStringData(int, int, int, int, String, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the string data of an itemstack in the given container slot
setStepHeight(double) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Sets how high this entity can step up when running into a block to try to get over it
setStringData(String, String) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's string data
setTexture(String) - Method in class cubex2.cs2core.scripting.ScriptableRenderer
Sets the texture file that is used by drawTexturedRect.
setTileEntityFloatData(ScriptablePosition, String, float) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's float data
setTileEntityFloatData(int, int, int, String, float) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's float data.
setTileEntityIntData(ScriptablePosition, String, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's int data
setTileEntityIntData(int, int, int, String, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's int data.
setTileEntityIntData(ScriptablePosition, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Only use this if you've used it in previous versions and not for new data!
setTileEntityIntData(int, int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Only use this if you've used it in previous versions and not for new data!
setTileEntityStringData(ScriptablePosition, String, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's string data
setTileEntityStringData(int, int, int, String, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the tile entity's string data.
setTileEntityStringData(ScriptablePosition, int, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Only use this if you've used it in previous versions and not for new data!
setTileEntityStringData(int, int, int, int, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Only use this if you've used it in previous versions and not for new data!
setTime(long) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the time
setValues(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Sets the stack's itemID, damage value and stack size
setVelocity(double, double, double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the velocity of the entity
setVelocityToLookingDirection(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the velocity to the entity into the direction it looks
setVelocityX(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the x-direction velocity
setVelocityY(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the y-direction velocity
setVelocityZ(double) - Method in class cubex2.cs2core.scripting.ScriptableEntity
Sets the z-direction velocity
setWeather(String, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Sets the weather
shear() - Method in class cubex2.cs2core.scripting.ScriptableEntity
Shears the entity.
shear(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Shears a block if it can be sheared.
shear(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Shears a block if it can be sheared.
spawnItem(ScriptablePosition, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Spawns an item
spawnItem(double, double, double, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Spawns an item
spawnMob(ScriptablePosition, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Spawns a mob
spawnMob(double, double, double, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Spawns a mob
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