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C

canEfficientlyBreak(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Checks if the itemstack int the given slot can efficiently break the given block.
canEfficientlyBreak(int, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Checks if the itemstack can efficiently break the given block.
canHarvest(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Checks if the itemstack in the given slot can harvest the given block.
canHarvest(int, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Checks if the itemstack can harvest the given block.
clearContainer(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Clears a container
clearContainer(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Clears a container
clearContainerSlot(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Clears a container slot
clearContainerSlot(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Clears a container slot
clearEnchantments(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Removes all enchantments from the itemstack in the given slot
clearEnchantments() - Method in class cubex2.cs2core.scripting.ScriptableItemStack
Removes all enchantments from the itemstack
clearEnchantments(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Removes all enchantments from the itemstack in the given container slot
clearEnchantments(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Removes all enchantments from the itemstack in the given container slot
clearInventory() - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Clears the player's inventory
clearSlot(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
Clears an inventory slot
clone() - Method in class cubex2.cs2core.scripting.ScriptablePosition
 
colorSheep(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityLiving
Colors a sheep.
countEntities(ScriptablePosition, float, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Gets the amount of entities within the given cube with the given radius.
countEntities(int, int, int, float, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Gets the amount of entities within the given cube with the given radius.
createExplosion(ScriptablePosition, float, boolean) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Creates a explosion
createExplosion(double, double, double, float, boolean) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Creates a explosion
createThunderbolt(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Creates a thunderbolt
createThunderbolt(double, double, double) - Method in class cubex2.cs2core.scripting.ScriptableWorld
Creates a thunderbolt
cubex2.cs2core.scripting - package cubex2.cs2core.scripting
 
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