- canEfficientlyBreak(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
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Checks if the itemstack int the given slot can efficiently break the given block.
- canEfficientlyBreak(int, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
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Checks if the itemstack can efficiently break the given block.
- canHarvest(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
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Checks if the itemstack in the given slot can harvest the given block.
- canHarvest(int, int) - Method in class cubex2.cs2core.scripting.ScriptableItemStack
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Checks if the itemstack can harvest the given block.
- clearContainer(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Clears a container
- clearContainer(int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Clears a container
- clearContainerSlot(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Clears a container slot
- clearContainerSlot(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Clears a container slot
- clearEnchantments(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
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Removes all enchantments from the itemstack in the given slot
- clearEnchantments() - Method in class cubex2.cs2core.scripting.ScriptableItemStack
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Removes all enchantments from the itemstack
- clearEnchantments(ScriptablePosition, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Removes all enchantments from the itemstack in the given container slot
- clearEnchantments(int, int, int, int) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Removes all enchantments from the itemstack in the given container slot
- clearInventory() - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
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Clears the player's inventory
- clearSlot(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityPlayer
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Clears an inventory slot
- clone() - Method in class cubex2.cs2core.scripting.ScriptablePosition
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- colorSheep(int) - Method in class cubex2.cs2core.scripting.ScriptableEntityLiving
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Colors a sheep.
- countEntities(ScriptablePosition, float, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Gets the amount of entities within the given cube with the given radius.
- countEntities(int, int, int, float, String) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Gets the amount of entities within the given cube with the given radius.
- createExplosion(ScriptablePosition, float, boolean) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Creates a explosion
- createExplosion(double, double, double, float, boolean) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Creates a explosion
- createThunderbolt(ScriptablePosition) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Creates a thunderbolt
- createThunderbolt(double, double, double) - Method in class cubex2.cs2core.scripting.ScriptableWorld
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Creates a thunderbolt
- cubex2.cs2core.scripting - package cubex2.cs2core.scripting
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