Scripting
Custom Stuff 2 Script Objects
The following tables shows where the different script objects can be used.
Blocks
config | entity | hitX | hitY | living | mod | player | position | redstoneSignal | side | world | |
---|---|---|---|---|---|---|---|---|---|---|---|
onActivated | X | X | X | X | X | X | X | X | |||
onAdded | X | X | X | X | |||||||
onBonemeal | X | X | X | X | X | ||||||
onBreak | X | X | X | X | |||||||
onClicked | X | X | X | X | X | ||||||
onCollided | X | X | X | X | X | ||||||
onDestroyedByPlayer | X | X | X | X | X | ||||||
onFallenUpon | X | X | X | X | X | ||||||
onNeighborChange | X | X | X | X | |||||||
onPlaced | X | X | X | X | |||||||
onPlacedBy | X | X | X | X | X | ||||||
onPlacedByPlayer | X | X | X | X | X | ||||||
onRedstoneSignal | X | X | X | X | X | ||||||
onUpdate | X | X | X | X | |||||||
onWalking | X | X | X | X | X | ||||||
onWalkingLiving | X | X | X | X | X | ||||||
onWalkingPlayer | X | X | X | X | X |
Items
config | hitX | hitY | interactPlayer | isCurrentItem | itemstack | living | mod | player | position | side | slotId | tickCount | world | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
onBlockStartBreak | X | X | X | X | X | X | ||||||||
onCreated | X | X | X | X | X | |||||||||
onDroppedByPlayer | X | X | X | X | X | |||||||||
onEaten | X | X | X | X | X | |||||||||
onHitEntity | X | X | X | X | X | X | ||||||||
onLeftClickLiving | X | X | X | X | X | X | ||||||||
onLeftClickPlayer | X | X | X | X | X | X | ||||||||
onRightClick | X | X | X | X | X | |||||||||
onStoppedUsing | X | X | X | X | X | X | ||||||||
onUpdate | X | X | X | X | X | X | X | |||||||
onUse | X | X | X | X | X | X | X | X | X | |||||
onUseFirst | X | X | X | X | X | X | X | X | X | |||||
onUseOnEntity | X | X | X | X | X | X | ||||||||
onUseOnPlayer | X | X | X | X | X | X | ||||||||
onUsing | X | X | X | X | X | X |
Tile Entities
config | itemstack | mod | position | world | |
---|---|---|---|---|---|
onItemSmelted | X | X | X | X | X |
GUIs
config | mod | player | position | world | renderer | mouseX | mouseY | guiX | guiY | |
---|---|---|---|---|---|---|---|---|---|---|
onDraw | X | X | X | X | X | X | X | X | X | X |