Item Attributes
usingAction
This attribute defines the action of the item when it is in use (the player hold the right mouse button).
List of actions:
- eat
- drink
- block
Examples
// Default value food
usingAction[0] = "eat";
// ...
usingAction[31] = "eat";
usingAction[0] = "block";
usingAction[0] = "eat";
// ...
usingAction[31] = "eat";
usingAction[0] = "block";