Item Attributes

textureFile

This attribute defines the texture file that the item will use. Texture files for this attribute go into the assets/{mod name}/textures/items directory of your mod.

Examples

// Uses assets/{mod name}/textures/items/myItem.png from the mod's directory
textureFile[0] = "myItem.png";

// Uses assets/minecraft/textures/items/stick.png from the minecraft.jar
textureFile[31] = "/stick.png";
// Uses assets/SomeMod/textures/items/someItem.png
textureFile[0] = "/SomeMod:someItem.png";