Item Attributes
displayName
This attribute defines the name of the item that is shown ingame.
Examples
// Default value
displayName[0] = "Unnamed";
// ...
displayName[31] = "Unnamed";
displayName[13] = "Iron Axe";
displayName[27] = "Gold Stick";
// ...
displayName[31] = "Unnamed";
displayName[13] = "Iron Axe";
displayName[27] = "Gold Stick";