Item Attributes
damage
This attribute defines how many half hearts is inflicted to any kind of entity (monsters, creatures, players) when hitting them with the item.
Some vanilla values:
- wooden sword: 4
- diamond sword: 7
- diamond pickaxe: 5
- all normal items: 1
Examples
// Default value
damage[0] = 1;
// ...
damage[31] = 1;
damage[13] = 7;
damage[4] = 2;
damage[0] = 1;
// ...
damage[31] = 1;
damage[13] = 7;
damage[4] = 2;