Block Attributes
trigger
This attribute defines what objects can trigger the pressure plate. The attribute is a combination of including and excluding entities or entity classes. You can use entity names (Creeper, Spider, etc),
entity ids (for example the Creeper has id 50) or the following:
- all
- mobs
- players
- hostiles
- animals
- items
Examples
// Default value
trigger = "include(all)";
trigger = "include(mobs)";
trigger = "include(all) exclude(items,players)";
trigger = "include(hostiles) exclude(Creeper)";
trigger = "include(all)";
trigger = "include(mobs)";
trigger = "include(all) exclude(items,players)";
trigger = "include(hostiles) exclude(Creeper)";